L.O.S Farms Updates
- October 19, 2026
- October 18, 2026
- October 17, 2026
- October 13, 2026
- October 12, 2026
- October 11, 2026
- ๐พ Farm Shares give gifts again
- ๐ Prizes from your storage buildings
- ๐ Quests
- ๐ง Fixes
- ๐ The Market's old features are back
- ๐๏ธ Reward Cards work
- โ๏ธ Icy crops in Snowyville
- ๐ง Fixes
- ๐๏ธ Harvest Summit is an island
- ๐บ๏ธ Harvest Summit's cities, redesigned
- ๐๏ธ Harvest Summit's cities, rebuilt
- ๐งญ The Market gets a home page and a sidebar
- October 10, 2026
- ๐ A new look for the Market
- ๐ก Your own farm in Harvest Summit
- ๐ง Fixes: Mystery Seedlings and the Christmas patch
- โ๏ธ Snowyville's Icy Tarn is open
- ๐ซ A plot counter on every farm
- ๐ง Fixes
- ๐ฌ Barbara's Daily Delights work again
- ๐ง Fixes
- ๐ฆ๏ธ Weather comes to every farm
- ๐งฌ 25 crop mutations
- ๐ The Crop Almanac
- ๐ง Fixes
- ๐ 800 new outfits in the wardrobe
- ๐๏ธ Harvest Summit gets a fresh coat of paint
- October 9, 2026
- ๐ 165 new clothes, made by L.O.S Farms
- ๐๏ธ Harvest Summit is four times bigger
- ๐ ๏ธ Harvest Summit, made in house
- ๐ Harvest Summit's towns go around the world
- ๐๏ธ No two Summit buildings alike
- ๐ Harvest Summit through the seasons
- โฐ๏ธ Harvest Summit grows into five towns
- ๐ช Shops for rent in Harvest Summit
- ๐ฐ Clan halls
- ๐จ The Auction House
- October 8, 2026
- October 7, 2026
- October 6, 2026
- ๐ณ Orchards, Bloom Gardens and more fixes
- โ๏ธ Sign up with email, and safer chat
- ๐งฐ A full check of the game
- โ Quests finish on screen
- ๐ฅฅ Currency, quests and the Lighthouse Cove
- โญ Mastery, Market Stalls and the Migration Pond
- ๐ฌ A whole new chat, and a FarmVille-style bot
- โฝ Fuel and asking friends
- ๐ ๏ธ Workshops, upgrades and water: a big round of fixes
- ๐ New worlds are on the way, and more fixes
- October 5, 2026
- October 4, 2026
- ๐๏ธ Farmville Village opens, and Winter Fable can grow
- ๐ Volume slider, new profiles and ranks, and fixes
- ๐จ New loading screens, quest fixes and Orchard fix
- ๐ท๏ธ Fake "SALE!" tags removed
- โ๏ธ Travel to your worlds from the game again
- ๐ Empty-looking worlds fixed
- ๐ซ Fewer error popups, and an old crop back in the market
- ๐ ๏ธ New farmer fixes, pens, Cash Cow, and more
- October 3, 2026
- ๐ League engine: first test run on the home farm
- ๐ New quests on the way, fairer shopping, and more fixes
- ๐ณ Tree Club & Horse Club, plus bug report fixes
- ๐ท Screenshots: share your farm!
- Thank you, and sorry! ๐
- Asking friends really reaches your friends now
- Bug fixes, Unwither Rings, and what's coming
- The Mac launcher is here ๐
- October 2, 2026
- October 1, 2026
- New items, farm layouts, and separate staff roles
- Sneak peek: a Mac launcher
- Missing pictures
- A seasonal market
- Fewer pop-ups
- Market and mastery fixes
- Travel farm treasures
- Clan event fixes
- Clan event: Fortune Road
- Farmers Clans
- Growing contests
- Super Plots
- Treetop Fair
- Free gifts
- More fixes
- Bushel Trader
- Feline Evolution
- Collections
- Crafting buildings
- Fixes
- September 30, 2026
- September 29, 2026
- September 28, 2026
- September 27, 2026
- Before L.O.S Farms: the game server (from Jade)
Everything we've added to L.O.S Farms, newest first. Changes marked (from Jade) come from our friend Jade's work on the game server. See Credits for everyone whose work L.O.S Farms is built on.
October 19, 2026
๐ฐ L.O.S Castle moves in
- L.O.S Castle's own Discord has closed, and everything is here now. Pick L.O.S Castle in #get-roles to see its chat, help, bug reports, trading and memories channels.
- #castle-kingdom-shares: what you share from the game lands here with a Claim button, as before.
- #castle-status shows whether the castle is up and who's playing.
- Your kingdom rank role (Peasant up to Legendary Monarch) comes with you when your Discord is linked.
/kingdom,/castlestatus,/castletopand/castlehelpwork in this server.
๐ง Fixes in every game
- L.O.S Farms: 1,205 trees and animals that had no name now have one. Hovering over one of those trees after harvest showed "#:FarmGame:PlantedPlotTime:#"; it now shows when it's ready. Claiming the daily gift twice in a row can no longer go wrong.
- L.O.S Cars: if the tutorial froze after your first customer job and the garage said "Can't do that yet" to everything, it carries on next time you play.
- L.O.S City: the daily bonus for your fifth franchise and later is paid again.
- L.O.S Empires & Allies: crew requests for the PvP immunity building and opening a new Market no longer stop the rest of your progress saving.
- L.O.S Restaurant City: saves that included a dish you served failed to save. Fixed.
- L.O.S Social Empires: placing a gift no longer stops the rest of your progress saving.
- L.O.S The Ville: if the game wouldn't start at all, it will now (your energy had dropped below zero). Social Center daily rewards, likes, invite rewards and visit bonuses are now kept.
October 18, 2026
๐๏ธ๐โ๏ธ L.O.S City, L.O.S Cars and L.O.S Empires & Allies move in
- Their own Discord servers are closing. Everything moves here: pick L.O.S City, L.O.S Cars or L.O.S Empires & Allies in #get-roles to see their chat, help and bug report channels, plus their own extras (city shares, racing and garage shares, the war room and find-allies, and a memories channel for each).
- Their bot arcades work here now too:
/city(Rush Hour),/cars(Drag Race) and/empires(War Room). - Their news comes to this #updates channel from now on.
- The launcher's game logos now spell L.O.S in clear capitals, and every game's page shows its own artwork. Update to 1.6.4.
๐ Link Discord to a farm you made with email
- Made your farm with an email address? You can now link your Discord to it without losing anything. Sign in, open Profile โ Discord and press Link Discord. Signing in with Discord for the first time also offers Already have a farm? to link the one you have.
- Once linked, the bot's games, Farm Cash rewards and roles all know your farm.
๐ง Fixes from your reports
- Quests start again. Sakura's relic quests were taking up every quest slot, so new quests from the quest book were refused and story quests stopped coming. Relic quests no longer use a slot.
- The Chicken is back in the Market for 400 coins.
๐ฎ Our other games
- Every game now has an L.O.S name and logo: L.O.S Restaurant City, L.O.S Pet Society, L.O.S The Ville, L.O.S Social Empires, L.O.S Social Wars and more. Update the launcher to 1.6.3 to see the new icons and banners.
- Channels for each game in this Discord. Pick the games you play in #get-roles to see their chat, help and bug report channels.
- Bot arcades for each game.
/restaurant,/petsociety,/theville,/socialempiresand/socialwarsopen that game's arcade: a quick job, a mini-game (Order Up!, Pet Care, Dream Home, Siege and Supply Drop), a quiz and a daily bonus with a streak. Or ask for help: post a call in the channel, and when four players pitch in you get the coins or resources you asked for, while every helper earns a reward too. Everything you win goes straight into your save in that game. - Credits on every game's wiki, for the people and projects who kept these games alive.
October 17, 2026
๐ช The Carnival Booth games work
- ๐ฏ Mystery Game: throw darts at the balloons to win this board's six mystery prizes (rare animals, decorations and trees). A dart is 15 Farm Cash, and your first dart every day is free from level 6. Mystery Darts in your Gift Box work too, and any prize can be bought outright. Win all six and a new board appears.
- ๐๏ธ Scratch Off: 10 Farm Cash a card. Find three alike to win: one of this week's six prizes, Farm Cash, or a free card.
- ๐ก Social Raffle: tickets are 1 Farm Cash each (15 at a time), and Raffle Tickets from your Gift Box count too. Five prizes each week; the more tickets you have, the better your chances. The drawing happens when the week ends, Monday to Monday, and what you win goes to your Gift Box.
๐ฝ The Trading Post is open
- Buy from your neighbors: crops a neighbor harvested in the last 12 hours are for sale. Buying one costs its seed price and gives you 3x its XP and 3 mastery.
- Order from your neighbors: crops a neighbor planted in the last 48 hours can be ordered. When they harvest it, collect your order, and they collect 3x the seed price in coins, XP and mastery.
๐ง Fixes
- Buying a recipe's missing ingredients now costs the Farm Cash the game shows. It used to come back after a reload.
๐ง Fixes from your reports
- The Book of XP costs what the Market shows. It charged 100 Farm Cash instead of the price for your level. The overcharge we found has been refunded; if it happened to you too, let us know in #bug-reports.
- Animals inside buildings count for quests. Harvesting the Pet Run, a dairy or a coop now counts each animal for steps like "Harvest the Star Cat 2 times". Before, that progress was gone after a reload.
- Ingredients you buy for a recipe always arrive, even when your bushel storage is full, so the recipe starts.
- Adding several bees to your Beehive at once works. They used to vanish after a reload; if yours did, they're back in your Gift Box.
- Beehives no longer turn invisible, and their honeycomb can be harvested again.
- No more "no strings found" popup when you click a quest in the quest book.
- El Carnaval's river takes water plots. It used to count as dry land.
- Claim Daily Gift works on a game you've had open for hours. If your session has ended, it asks you to reload instead of showing an error.
October 13, 2026
๐ฏ Sakura's Relic Room works
- Every relic can be restored by playing. Each relic has a task: gold mastery on the region's crops, levelling its crafting recipes, finishing building upgrades, unlocking land tiles or treasures. Its bronze, silver and gold stars open as you make progress, and the server pays each star once.
- Your progress catches up when you log in and right after you master a crop, level a recipe or finish an upgrade.
๐๏ธ Upgrade rewards
- Finishing a building's upgrade stage gives its reward again. Many buildings give an item for an upgrade (a Sakura bear, trees, animals). It now goes to your Gift Box. If you had already passed those stages, the rewards you missed have been sent to you.
โญ Super Crops
- Super Crops unlock at gold mastery. Get gold mastery on a crop (like the Strawberry) and its Super Crop appears in the Market, ready to buy. No friends needed.
๐งบ Bushels for crafting
- Animals and trees give bushels again: milk, wool, manure, apples, cherries, maple syrup and more, about one every 5 harvests. Craftshop recipes that need them can be made.
- Harvesters and combines give bushels right away, and ask about your Market Stall as harvesting by hand does. You no longer have to refresh.
๐ฅ Chicken coops
- Mystery Eggs are back. When you harvest a coop, each chicken has a small chance to lay its Mystery Egg. It goes to your Gift Box to open.
๐ฑ Seedling Nursery, bees and coops
- Watering seedlings in the Seedling Nursery works. Before, every Water button said the nursery was "full of this part". Your seedlings are all still there, ready for their cans.
- The queen bee stays in your Beehive. She used to disappear after a reload. If yours went missing, she's back in her hive. Asking friends for bees works now too, and gives you one right away.
- Chicken coops get ready to harvest again. Some coops (and a dairy farm) stopped growing after a reload. They're ready now.
- The English Sheep Pen takes ordinary sheep again, not just rams and ewes.
๐น Bloom mastery
- Every bloom you harvest counts toward its mastery. Before, only full blooms counted, so the Black Rose barely moved. Bulbs, single blooms and full blooms all count now.
- Your past bloom harvests have been added to your mastery. One farmer's Black Rose earned its first star from it!
โฐ English Countryside's Unwither Clock
- Time you buy for the Unwither Clock is saved. It used to show "Expired!" again after a reload. While it runs, crops on your English farm don't wither.
๐ง Fixes
- Bushels with similar codes no longer clash in storage. A few pairs (like Elf Tea and Honeymelon) used to share a slot, so receiving one could fail.
- New farmers get an L.O.S Farms welcome. The first window no longer talks about a Lady Gaga promotion from 2011.
October 12, 2026
๐ Harvest Summit's railway, and a building of your own in every city
- A real railway: the main line round the middle is now double track, with trains running both ways. Desert Pearl, Marigold City and Sakura City have stations beside it, with a platform on each track, canopies and a footbridge. Sydney Cove, Lantern Town, Siam Gardens and Maple Ridge each have their own branch line to a station at the edge of town, and Grand Central sits at the end of its own branch. Shuttles run up and down the branches, and signals guard the line.
- New track: stone ballast, concrete sleepers and steel rails, with steel bridges over the river.
- Rent any building in any city: every shop, store and hall in all eight cities is now for rent. The bigger the building, the higher the rent, and bigger shops hold more items for sale.
- More for clans: each city's two biggest buildings are Clan Halls, and there are now sixteen clan castles in the countryside, each a different castle.
๐ฆ๏ธ Weather you can see
- On your farm: the weather now changes the whole farm, not just the sky. Rain leaves everything wet and darker with splashes where the drops land, storms turn the farm dark with forked lightning, snow frosts everything and piles into drifts, fog thickens in the distance, drought bleaches the grass, and clouds cast shadows as they pass.
- In Harvest Summit: the island follows the same weather. Puddles form on the streets in the rain, snow settles on roofs and trees, fog rolls in off the sea, storms whip up white waves and bend the trees, drought dries out the fields, and an aurora lights up the night sky.
- Not your thing? The ๐๏ธ Effects button above the game still turns the effects off on your farm. Reload the game to see the new weather.
October 11, 2026
๐พ Farm Shares give gifts again
- Collect from your neighbors' Farm Shares. When a farmer shares something from their farm, its post in Discord has a Collect button. Press it for a free gift in your Gift Box.
- Each share has gifts for the first 10 neighbors and stays open for 2 days. You can collect up to 20 times a day, but not from your own shares.
๐ Prizes from your storage buildings
- Buying a prize with your building's credits works. Spending shovel credits in the Inventory Cellar (or a holiday basket's credits) on a prize like the Mole now puts it in your Gift Box for good. Before, it vanished when you reloaded.
๐ Quests
- "Ends Today!" is gone from old event quests like Paul & Linda's. They aren't ending: every quest stays open as long as you like.
- Lighthouse Cove quest steps count: putting items in a building ("Store โฆ in the โฆ"), using credits in the Inventory Cellar, and getting bushels from friends.
- L.O.S Farms First Start shows up again for new farmers. It went missing after server updates.
- The farming tutorial no longer gets stuck when you reload partway through it.
๐ง Fixes
- Market: searching in Limited Edition no longer cuts off the top of the results, and long item names on Market Home no longer run into their labels.
- Winter Fable: the "Great Work!" gift window no longer pops up every time you visit. Its gift never arrived.
๐ The Market's old features are back
- Sort By: the Sort pill under the items sorts them by Recently Planted, price, harvest time, mastery, XP and more, just like before. The Market remembers your choice for each category.
- Back where you left off: after you buy something, the Market reopens on the same category, page, filter and sort.
- Best Sellers and Recommended For You are back on Market Home. Best Sellers are the Market items the most farms have placed in the last two weeks. Click one to find it in the Market.
๐๏ธ Reward Cards work
- Buy 10 animals or 10 trees with Farm Cash (6 Farm Cash or more each) and that Reward Card is full: pick an animal or tree worth up to 26 Farm Cash, free.
- Purchases now count, and the free pick goes to your Gift Box. Your cards' progress is under My Reward Cards on Market Home.
โ๏ธ Icy crops in Snowyville
- The Icy Tarn is snow ground now. The frozen rink by the ice castle and the snowfield beside it take Snowyville's Icy crops, like the Chocolate Strawberry. Plow plots there and plant away.
- The big fields stay ordinary farmland for your other crops.
๐ง Fixes
- Mystery Seedlings grow as soon as their last watering can goes in. Seedlings that already had all their cans have grown into their trees.
- Asking friends gives you one right away, every few minutes, for watering cans for a Mystery Seedling and Vehicle Parts for your vehicles. Your neighbors can send the rest.
- The Atlantis Palace can be placed on your Atlantis farm.
- A popup about a decoration ("Invalid UGCDecoration") no longer appears when visiting some farms.
๐๏ธ Harvest Summit is an island
- No more cliff walls: the Summit is now an island in the sea, with sandy beaches, rocky headlands, shallow water and little islets offshore. Sydney Cove's harbour opens into a bay, and Maple Ridge's terrace sits on the clifftops above the sea.
- Farmland and forests: patchwork fields of crops line the countryside between the cities, changing with the seasons, with thick woods in between.
- Six villages: Willowbrook, Hazelford, Oakhollow, Saltmarsh Bay, Brambleton and Pinecrest sit along the highways between the cities, each with its own houses and a signpost.
- Better stations: every station now has platforms on both sides of the track, with benches, luggage trolleys and signals, and a goods siding with carriages waiting.
- 50 trains of the world: the trains on the railway are now real trains from around the world, from the Shinkansen and the Flying Scotsman to the Melbourne tram, drawn in FarmVille's own style.
- A better map: the minimap turns with your view and shows the coast, roads, railway, buildings and trains. Click to look somewhere, double-click to walk there.
๐บ๏ธ Harvest Summit's cities, redesigned
- Every city is laid out like a real city from its country: Summit City has Manhattan's long avenues and a Central Park, Marigold City is a walled city of bazaars and squares like Jaipur, Desert Pearl sits on both banks of a creek like old Dubai, Lantern Town is a walled town with canals and bridges, Siam Gardens has a palace island inside its moat like Bangkok, Sydney Cove has its quay and park, Maple Ridge has a walled Upper Town like Quebec, and Sakura City has Tokyo's small blocks and lanes.
- The cities are dressed up: lamps and trees along every street, and each city's own decorations everywhere. Stone lanterns and koi ponds in Sakura City, rangoli and elephant statues in Marigold City, Moroccan fountains and palm groves in Desert Pearl, dragons and lanterns in Lantern Town, tuk-tuks in Siam Gardens, lighthouses and surfboards in Sydney Cove, totem poles and canoes in Maple Ridge, and marble fountains in Summit City. There are boats on the canals and the creek too.
๐๏ธ Harvest Summit's cities, rebuilt
- Real cities: every city is now a grid of streets around its square, lined with shops, houses, hotels and towers.
- Each in its own country's style: machiya, pagodas and ryokan in Sakura City; havelis, palaces, temples and bazaars in Marigold City; riads, souks and kasbahs in Desert Pearl; courtyard houses and teahouses in Lantern Town; Thai houses, temples and shophouses in Siam Gardens; terraces, pubs and coastal houses in Sydney Cove; chalets, chateaux and log lodges in Maple Ridge; diners, theatres and Art Deco towers in Summit City.
- No two buildings alike: every building in the Summit is different.
- New roads and railway: highways run between the cities with bridges over the river, and the railway now curves through the hills, crosses the roads and stops at a station in every city.
- Get them for your farm: the Summit's buildings are in the Market under L.O.S Originals โบ Harvest Summit, sorted by city.
๐งญ The Market gets a home page and a sidebar
- Market Home: the Market now opens on a home page with a few of our L.O.S Originals, made by our team, and the Limited Edition items ending soonest, with the days they have left.
- A sidebar for every category: Seeds, Trees, Animals, Buildings, Decorations and the rest are listed down the left with their icons. Open one to see its sections right underneath, and Harvest Summit lists every city.
- Find things faster: a trail at the top shows where you are, and filters show only items bought with Coins or Farm Cash, small items (2x2 or less) or the newest ones.
- Limited Edition keeps its own page. Reload the game to get the new Market.
October 10, 2026
๐ A new look for the Market
- The Market opens on a new Originals tab: every item made by our team, in one place. It has sub-tabs for the Halloween collection, Harvest Summit (with a menu for each city) and vehicles.
- Bigger, clearer item cards: each card shows a green Yield label with the coins a crop, tree or animal earns. Badges show the level you need, the item's size, whether it can be gifted, how many you already have, and how many days are left on Limited Edition items.
- Every tab is labelled: Seeds, Trees, Animals, Buildings, Decorations and the rest now have their names under their icons.
- More room for items: the empty strip at the bottom of the Market is gone, and the cards fill the window.
- Reload the game to get the new Market.
๐ก Your own farm in Harvest Summit
- Every farmer now has a farm on the edge of a Summit city. It grows with your level, from a Cottage to a Farmhouse, a Big Farmhouse, an Estate and finally a Grand Estate.
- A banner flies over your farm for what you've achieved: crops mastered, collections completed and worlds unlocked. It goes from Farmer to Bronze, Silver, Gold and Royal.
- Choose your city on your profile page. If you don't choose, we'll pick one for you.
- Every city is themed after its country, and no two buildings are alike.
- Buildings are now sized evenly, standing taller than farmers, with lamps, statues and fountains smaller beside them.
๐ง Fixes: Mystery Seedlings and the Christmas patch
- Mystery Seedlings grow into a tree again once they're watered.
- The Christmas patch buildings (Golden Winter Belfry, Fun Frolic Rink and Winter Manor) can be harvested again. Their tokens trade for the patch's gifts, which go to your Gift Box.
โ๏ธ Snowyville's Icy Tarn is open
- The clouds have lifted over Snowyville. The "Opening on 5th December" sign is gone and the whole valley is uncovered: the frozen Icy Tarn by the ice castle, the river under the bridge and the snowfields behind it.
- Farm on the ice: the frozen tarn and the newly uncovered snowfields take plots, crops and decorations, and the big lake takes water crops.
- Everything you'd already placed in Snowyville stays where it is. Reload the game to see the new valley.
๐ซ A plot counter on every farm
- A new ๐ซ plots counter above the game shows how many plots are on the farm you're on, home farm included. It updates as you plow.
- Farms with a plot limit (Hawaii and the other travel farms) still show their own "4 of 55" counter while you plow.
๐ง Fixes
- "Upgrade to level N" quest steps count your building's level. The Lighthouse Cove's "Improve the Cove to Level 3" stayed at 0/1 if your cove was already past level 3; it finishes now when you load the game. These steps also only count once the building actually reaches the level.
- Mystery Seedlings grow into trees when you finish them, and Farm Cash for missing watering cans is charged as the game shows.
- Neighbor requests in Discord show proper names, like "Snowy Pet Run" and "Market Stall", instead of the game's code names.
๐ฌ Barbara's Daily Delights work again
- Barbara has a delight for you every day. Click her on your farm to collect it. A new day starts at midnight Pacific time.
- Spend your delights on her rewards: 1 for a Large Can of Fuel, 2 for two Unwithers, or 4 for an Instagrow Potion. They go to your Gift Box.
- Collect all seven days in a week to get that week's bonus animal as well. This week it's the Floral Bouquet Phoenix, and there's a new one each week.
- Missed spending some? Delights left over from last week can still be spent before you start the new one.
- Reload the game to get it. Your delights are now saved, so they stay put after a reload.
๐ง Fixes
- Mystery Seedlings grow into a tree from the Market, and you can pay Farm Cash for the watering cans one still needs.
- "Upgrade to level N" quest tasks count once your building reaches that level, including buildings you'd already upgraded.
๐ฆ๏ธ Weather comes to every farm
- Ten kinds of weather: sunny, cloudy, rain, windy, drought, thunderstorms, snow, fog, heatwaves and the rare aurora. It's the same on every farm and changes at random every few hours.
- You can see it on your farm: rain and lightning, falling snow, gusts of leaves, drifting fog, a heat haze or the glow of the aurora, right over your crops. Reload the game to get it. Not your thing? The new ๐๏ธ Effects button above the game turns the effects off.
- Weather changes your crops:
- Rain pays 25% more coins, and crops planted in the rain grow faster.
- A drought pays less.
- Snow, fog and an aurora make mutations likelier.
- Hover the weather button above the game to see what the weather is doing right now.
๐งฌ 25 crop mutations
- Any crop you harvest can mutate, whether you pick it by hand or with a combine. A mutated crop pays you straight away, and a note pops up in the game.
- Most mutations pay extra coins: from ๐ก Gold (5 times the crop's coins) up to ๐ฆ Mythic (75 times).
- The rarest pay Farm Cash: ๐ Lucky, ๐ Gifted, ๐ฐ Minted, ๐ Crystal, ๐ Royal, ๐ Champion, and ๐ Celestial, which gives 25 Farm Cash. Mutations give up to 25 Farm Cash a day.
- Each mutation has a favourite weather: for example, โ๏ธ Frost turns up more in the snow, โก Electric in thunderstorms and ๐ Molten in a heatwave.
๐ The Crop Almanac
- A card for every crop in the Market: growing time, coins, XP, and its yield (coins earned for every coin spent on seeds).
- Also in the Almanac: the weather now and the forecast, what every weather and mutation does, and the mutations you've found for each crop.
- Open it from the community menu or the weather button above the game.
๐ง Fixes
- The Irrigation Well's water no longer disappears after a reload.
- Fuel cans from the Farmers Square gas station fill your tank, and the fuel window takes the fuel cans in your Gift Box.
- Asking neighbors for Market Stall parts works.
- Hawaii's farm expansions cost coconuts, as the Market says.
- Finishing an orchard gives its building material reward.
- Harvest Summit no longer has the site chat over it; use its own nearby chat.
๐ 800 new outfits in the wardrobe
The wardrobe grows from 165 pieces to 965, in eleven new collections:
- Through the Decades: six looks from every decade, 1900s to the 2020s: Gibson girls and flappers, zoot suits and the New Look, mod minis, disco jumpsuits, grunge flannel, Y2K velour and today's cargo and quiet luxury.
- Style Aesthetics: cottagecore, gorpcore, coquette, dark and light academia, office siren, balletcore, mermaidcore, goth, punk, preppy, boho, western, kawaii, techwear, fairycore and more, four looks each.
- Farm & Country: classic overalls, ranch hands, beekeepers, orchard pickers, county fair dresses, square dancers and an outfit for every farm season.
- World Wardrobe: traditional and festival dress from forty countries, from a Highland kilt, a dirndl and a flamenco dress to a hanbok, an รกo dร i, a kente cloth and a Peruvian pollera.
- Holidays & Seasons: Halloween costumes (witches, vampires, mummies, a werewolf), Santa, elves and festive jumpers, Lunar New Year, Valentine's, Easter, summer holidays and harvest festivals.
- Fantasy & Storybook: knights and kings, wizards and fairies, pirates and mermaids, a starship crew, heroes of our own and a little dragon.
- Working Wardrobe, Sport & Active, Formal & Party and Everyday & Streetwear: chefs to firefighters, football kits to ski suits, ball gowns to tuxedos, and what to wear on a lazy Sunday.
- 40 more animal onesies, from sheep and llamas to a giraffe, a shark, an axolotl and a bumblebee with wings.
- Find them all with the ๐ Clothes button at the top of the game, and in your wardrobe.
๐๏ธ Harvest Summit gets a fresh coat of paint
- Every building has been redrawn: brick and stone walls, framed windows, shingled roofs, front doors with lamps, and shrubs and grass around them.
- New trees: fuller oaks, maples and cherries, spruces and pines, palms, willows, birches and bamboo, all changing with the seasons (and catching the snow in winter).
- New street furniture: lamps in each city's own style, hydrants, mailboxes, signposts, fountains, planters, flowerbeds and statues.
- Better trains: the trains on the railway now have wheels, doors, windows, curved roofs and headlights, and the steam engines puff smoke as they go.
October 9, 2026
๐ 165 new clothes, made by L.O.S Farms
- 120 city outfits: 15 for each of Harvest Summit's cities: New York, Canada, China, Thailand, Australia, Dubai, Tokyo and India. Dress up in a Wall Street suit, a lumberjack plaid, a silk qipao, a Muay Thai kit, an outback ranger's hat, a white kandura, a sakura kimono or a royal sherwani, and plenty more.
- 15 animal onesies: bear, bunny, kitty, puppy, fox, panda, piggy, cow, frog, tiger, unicorn, dino, penguin, koala and lion, each with its own hood, ears and paws (and most with a tail).
- 30 accessories: hats and headwear from a maple toque to a golden crown, sunglasses (star, heart, aviator, neon visor...), flower leis, a marigold garland, pearls, angel wings, a hero cape and an explorer's backpack.
- Find them in the new ๐ Clothes button at the top of the game: it opens the clothes shop, with every outfit, shirt, hat and accessory. They're in your wardrobe too.
- Wardrobe purchases now save properly: you pay what the shop shows and keep the XP.
๐๏ธ Harvest Summit is four times bigger
- Sixteen farms in size, with eight cities. Three new ones join the five: Desert Pearl (Dubai) with its supertall Desert Needle, a sail hotel and a golden frame; Sakura City (Tokyo) with a broadcast tower, a shrine, a great torii and giant crossing screens; and Marigold City (India) with the Moonlight Mahal, the Palace of Breezes and the Victory Gate.
- Summit Lake and its river wind across the mountain down to Sydney Cove's harbour, with bridges wherever the roads cross.
- A railway loops round the middle with a station for every city, each in its own style, and a branch line into Summit City's Grand Central. Farmers' trains, based on real ones (a bullet train, a steam express, a maglev, the Ghan and more), run the line and stop at every station.
๐ ๏ธ Harvest Summit, made in house
- Everything in Harvest Summit is now our own work. Every building, landmark, tree, lamp, bench, statue, boat and pier is drawn by the L.O.S Farms team: no FarmVille items at all. That's 430 pieces, each in all four seasons.
- New landmarks for every town: an Art Deco state building, a Beaux-Arts library with stone lions and a Broadway theatre in Summit City; a concrete tower and a stone church in Maple Ridge; a dragon hall, a pagoda and a tea house on a lotus pond in Lantern Town; a golden sala and a chedi in Siam Gardens; and a shell-roofed opera house, a fish market and an iron-lace pub in Sydney Cove.
- Real roads: asphalt streets with yellow centre lines, sidewalks and zebra crossings in every town, and country roads between them.
- Turn the view with the new โฒ โณ buttons (or Q and E) to see the Summit from all four sides.
๐ Harvest Summit's towns go around the world
Every town in Harvest Summit is now themed on a country, modern-day, and every building on the streets is one of a kind (289 new ones, drawn for the Summit):
- ๐บ๐ธ Summit City, the capital, is New York: glass skyscrapers, Art Deco towers, brownstones with fire escapes and water tanks, corner delis and diners, the Summit State Building, City Hall, the Public Library and the Broadway Theatre, with Lady Liberty guarding the plaza.
- ๐จ๐ฆ Maple Ridge, at the top, is Canada: timber lodges, glass towers, the Summit Tower, blue spruce and red maples.
- ๐จ๐ณ Lantern Town, on the right, is China: shophouses with red columns and lanterns, pagoda towers, a night market and the Dragon Hall.
- ๐น๐ญ Siam Gardens, on the left, is Thailand: Bangkok shophouses, golden salas, the Golden Sala Stage and palms.
- ๐ฆ๐บ Sydney Cove, at the bottom, is Australia: the harbour with its opera house, cruise ship and lighthouse, sandstone terraces, Queenslanders and surf shops.
- The seasons still change everything, from spring blossom to winter snow on every roof.
๐๏ธ No two Summit buildings alike
- Every building in Harvest Summit is now one of a kind. Where a town had the same cottage or shop more than once, each copy now has its own colours and its own name, like the Summit Cottage (Rosewood) or the Harbor Canal Cottage (Seafoam): 103 new buildings in all.
- The decorations belong to their towns too. Benches, lamps, statues, carts and wells are painted in their town's materials: navy and gold in Summit City, terracotta and oak in Market Town, honey and sage in Festival Grove, sea teal and white in Harbor Town, and slate and burgundy in Sunrise Heights.
- They're in the staff test shop with the rest of the Summit set, ready for when we release it.
๐ Harvest Summit through the seasons
- Every building, tree and decoration in Harvest Summit is now our own: 141 new custom pieces, from the Summit Palace and the Great Library to the Market Smithy, the Harbor Lighthouse and the Summit Oak. Each town has its own colours: royal blue and crimson in Summit City, terracotta and amber in Market Town, honey thatch in Festival Grove, navy and sea teal in Harbor Town, and slate and burgundy in Sunrise Heights.
- The Summit follows the seasons. Blossom on the trees and daisies in the grass in spring, deep green in summer with fireflies at night, red and gold leaves in the fall, and in winter snow on every roof and lawn, a frozen fountain and snowy hills.
- The weather falls too: petals in spring, leaves in the fall and snow in winter.
- The new pieces are in the staff test shop for now, so we can try them on our farms before they go on sale.
โฐ๏ธ Harvest Summit grows into five towns
Harvest Summit, our hub that's in staff testing now, is no longer an open field. It's five small towns built from FarmVille's own buildings:
- Summit City, the capital in the middle, with the Summit Palace, Town Hall, Great Library, Guild Hall, the Theatre and streets of townhouses and shops.
- Market Town, Festival Grove, Harbor Town (with a real harbor and lighthouse) and Sunrise Heights, each with its own square, streets and landmarks.
๐ช Shops for rent in Harvest Summit
- Rent your own shop and sell things from your Gift Box to every farmer in the Summit, for coins. There are Market Stalls (4 items), Shops (8) and Grand Stores in the capital (16).
- Name your shop, give it a colour and a line about it. Its sign shows over your building for everyone.
- Rent is paid in coins a week at a time, up to four weeks ahead. Anything unsold goes back to your Gift Box when the rent runs out.
๐ฐ Clan halls
- Clan leaders can rent a Clan Lodge in Sunrise Heights or one of four Clan Castles in the countryside. Your clan's banner flies over it.
- Anyone can look round your clan there: its members, points and news, and ask to join. Leaders accept requests, post news and change the clan, and any member can pay the rent.
- The Guild Hall in the capital lists every clan, with a button to walk to its hall.
๐จ The Auction House
- The Auction House is now the grandest building in the capital. Its lots stand on pedestals out front, and you can browse and buy them right there.
October 8, 2026
๐บ๏ธ The painted farms open up
Twelve of the newer farms are one big painting: Story of Sakura, Alpine Jingle, Savannah Safari, Snowyville, Wild West Ranch, Treasure Tides, Phantom Valley, Namaste India, Caveman Club, Ode To Olympus, El Carnaval and Groovy Hills. They opened as a small 50 ร 50 farm in the middle of a much bigger painting, so the farm didn't match the art: buildings could end up on rivers and cliffs, and most of the painted land was out of reach.
- The whole painting is your farm now. Each of these farms is the full size its painting was made for, so every painted field, terrace and plateau is yours to farm and decorate.
- The ground follows the painting. Painted fields are land; painted ponds and lakes take water crops, sea animals and aquariums; cliffs, walls, rivers and the buildings in the art are off limits, so nothing ends up floating over a waterfall.
- Everything you'd already placed stays where it was on the painting.
๐ธ Sakura's timed relics
- The four timed relics in Sakura's Relic Room don't say "Expired" anymore. Their tasks (harvest the Judo Dojo) were missing from the game files. They count again, with plenty of time to finish.
- Relics, shields and trophies are saved. Claiming a relic, winning a region's shield, the Shipping Licence and the champion trophy are all kept after a reload.
๐ ๏ธ Fixes
- Farms no longer go blank behind a "Failed to load resource" box about a missing profile picture. Farmers without a picture (and neighbours and clan mates without one) now get the farmer picture from our own site, which the game can always load.
โฐ๏ธ Coming soon: Harvest Summit
We're building a hub: Harvest Summit, a mountaintop town square the size of four maxed farms, high above a vast ocean with the sun peeking over the mountains. Walk around as your own FarmVille avatar, in the clothes you wear in the game, meet other farmers, and chat with the people near you, with speech bubbles over everyone's heads. It's in staff testing now, and the Harvest Summit page explains how it works.
๐ ๏ธ Fixes from your reports
- Crafting quests count every good straight away. Collecting several goods at once (like 2 Pumpkin Carriers or 3 Norse Parsley Potatoes) always counted on our side, but the quest window stayed on 1/2 until you reloaded. The game now follows the saved count, so the step ticks over, and the quest finishes, right away. Reload the game to get the new version.
- Friends' Market Stalls give bushels. The Friend's Market said "Limit 0 per customer", so you couldn't take anything. You can now take 3 bushels from each friend a day (30 a day in all).
- Landmark prize carts. Opening a big buildable landmark (like Caveman Club's Rockmore Rotunda) could crash the game, because its prize cart had nothing in it. The cart now shows the prizes you build toward.
- One level-up post per level. If your level showed up again after a reload, the bot posted the same level-up to Discord each time (sorry, MyMY67, for turning 26 three times!). A level-up is now posted once, and only when the new level is saved.
๐ช 15 more festival events, rebuilt
FarmVille's later festivals are back, each on its own farm with its own game on top of the order board. They're in staff testing now, and we'll switch them on one at a time, like the leagues:
- The races to 1,000 points: Samba in Rio, Emberhill Adventure and Alaskan Summer, plus the food races Pelican Reef and Magic of Morocco (with franchises).
- Coco Wonderland: run a bakery: buy ingredients with coupons, cook pies and serve your customers.
- Castle Kaputstone: break glass with firebolts to find the parts of four monster inventions.
- The Frontier Trail: forage with pickaxes, craft, and trade to build a settlement.
- The Winter Noel: a holiday calendar of 20 stages and dated gifts.
- Straits of Ardour: the Hand of Destiny board game.
- Shadow Creek: Rock, Paper, Shivers for prizes.
- Spook O Ween and Maple Frontier: treats for trick-or-treaters and hungry animals.
- Madagascar Trails and Alba Toscana: two more order-board leagues.
How each one plays is on the Leagues page.
๐ New wiki guides
The wiki has caught up with the game. There's a lot more working than when it was written, so we've updated the guides and added new ones:
- New: Getting Started (from making your farm to your first ten minutes), Crafting & Workshops, Travel & Worlds, Farmers Clans, Holidays & Seasonal Events and Discord Bot & Rewards.
- Updated: Farming Basics (Super Plots, Unwither Rings, mastery, bushels and the Bushel Trader), Animals & Buildings (breeding, Feline Evolution, growing contests, Tree and Horse Club), Currency & Leveling (every way to earn Farm Cash), Neighbors & Social Features (asking for help, requests and chat), Expansions and Leagues.
Spot something wrong or missing? The wiki is yours too: press Edit Page, or start a discussion on the page. ๐พ
๐ Still looking into
- Growing the newer farms. Alpine Jingle, Story of Sakura and the other farms that opened on October 7 can't be expanded yet: in the original game they grew with land pieces rather than the Market's Expansions tab.
- Sakura's timed relics. Four relics in Sakura's Relic Room show "Expired" because their tasks are missing from the game files.
- "Couldn't load plugin" in the launcher means Flash couldn't start on that computer. Reinstall the launcher from the Download page, and if your antivirus quarantined
pepflashplayer.dll, restore it and allow it.
October 7, 2026
๐ Farm landmarks and fixes
- Every farm's landmark is in your Gift Box. The big building each themed farm started with (Hawaii's Volcano Reef, Jade Falls' Mountain Palace, Savannah Safari's Safari Lodge, the Emerald City, the Toy Mansion and the rest) arrives in your Gift Box the next time you visit that farm. Place it wherever you like: you can move it later.
- Orchards and Bloom Gardens pay again. A check meant to stop double harvests turned real harvests away, so tree coins, mastery and Mystery Seedlings were missing. Fixed.
- Mastery signs. Most crops' own mastery signs are missing from the game, so mastering one gave nothing. You now get a Mastery Signpost instead, and anyone who already mastered one has theirs in the Gift Box.
- Recipes unlock as your building levels up. Recipes that were locked when you first opened a crafting building (like Black Raspberry Wine in the Restaurant) now open once its star level is high enough.
- Lighthouse Cove's "Complete 1 Orchard" counts the Cove orchard.
๐๏ธ Avalon, Angler's Pond and Hanging Gardens
Three more farms are open, free, in the Travel menu:
- Avalon: canyons and meadows to farm in.
- Angler's Pond: a forest lake.
- Hanging Gardens: terraced gardens on a floating island in the clouds.
Like the league farms, the whole farm is one painted landscape, so your crops and buildings sit right on the scenery.
๐ธ Story of Sakura, uncovered
- All of Story of Sakura is out from under the clouds. Its four regions were hidden under "Unlocks on 4th April" clouds from the original event. The whole landscape shows now.
๐ 13 more farms to visit
Thirteen farms from the later years of the game are open for everyone, free, with their own scenery. Find them in the Travel menu:
- Mistletoe Lane, Savannah Safari, Snowyville, Wild West Ranch, Treasure Tides, Alpine Jingle and Phantom Valley
- Namaste India, Story of Sakura, Caveman Club, Ode To Olympus, El Carnaval and Groovy Hills
Their scenery is painted around the farm, like the league farms. In Story of Sakura only the first region is open for now.
If one of them is stuck on the loading screen today, try again in a few hours: your game may still have the old scenery settings saved.
October 6, 2026
๐ณ Orchards, Bloom Gardens and more fixes
- Orchards pay for their trees. Harvesting an orchard now keeps the coins and tree mastery you see, and you have a chance to find a Mystery Seedling (better odds the more trees it holds). Before, the coins and mastery went back after a reload.
- Bloom Gardens find Mystery Bulbs. Harvesting a Bloom Garden keeps its coins, and you have a chance to find the bulb of one of your blooms.
- "Complete an Orchard" steps count what you already have. Quests that ask you to finish a building now count ones you finished before the quest started.
- Berry Burst Pie is back in the Bakery, with nine other recipes that were stuck behind an old organic-crafting check.
- Water crops on water plots. Clicking an empty water plot opens the market on all seeds, so your water crops show up straight away without searching.
- Winter Wonderland's train. The Polar Train Station is in your Gift Box the next time you visit Winter Wonderland. Place it wherever you like, and you can move it later.
- Ask for Love Potions. The Ask button in the breeding window works: your neighbors get a request to send some, and one arrives in your Gift Box right away (once every 4 hours).
- The combine chassis finishes. Adding the last Vehicle Part now turns it into the All-Purpose Tractor. A chassis that was already full has been finished for you.
โ๏ธ Sign up with email, and safer chat
- Create a farm with email. No Discord account? No problem. On Create your farm, choose Create a farm with email, pick a farm name and password, and click the link we email you. It signs you in to your new farm.
- The launcher takes email too. Click Sign in in the launcher: your browser opens, and you can pick Discord or email. If you're already signed in on the site, just click Continue as your name.
- Report and block in chat. Hover any chat message or direct message and click โ to tell the staff about it. You can block the person at the same time. Blocking hides their messages everywhere, and neither of you can send the other a direct message. Your blocked list is in Account settings โ Privacy.
- Choose who can message you. Also in Privacy: anyone, your neighbors and members you follow, or nobody. It starts on neighbors and members you follow. If someone you know can't message you anymore, follow them or change this setting. Staff can always reach you.
- New sign-in pages. Sign in and Create your farm got a fresh farm look and work better on phones.
- Privacy Policy update. It now spells out who runs L.O.S Farms, why we use each kind of information, the services we use and where they're based, how long we keep things, and your rights. We still don't sell anything, track you, or show ads. Read it here.
๐งฐ A full check of the game
We played through the whole game on a test copy: every world, thousands of market items, every quest and every crafting recipe. Here's what that turned up:
- Rubble treasures and land bundles can be placed. Some of these buildings had names too long to save, so placing one failed. They save properly now.
- "Build or buy" and "Collect escape tokens" quests keep their progress. These steps only counted on your screen, so a reload set them back to the start. They're saved now, so they count even across reloads.
- Updates no longer kick you out. Server updates used to drop the game for a few seconds. They now happen without a break.
โ Quests finish on screen
- Craft quests no longer look stuck. After collecting several goods at once (like 3 Begonia Sachets), the quest could stay at 1/3 on your screen even though it was done. Your progress was saved, and the quest finishes right away now, completion popup included. If one still shows stuck, a reload brings it up to date.
๐ฅฅ Currency, quests and the Lighthouse Cove
- Buying world currency works. Coconuts and other farm currencies bought with Farm Cash were only added on your screen and vanished after a reload. They're saved now.
- Quest progress no longer gets lost. When a few actions finished at the same moment (like collecting several crafted goods at once), some of them could fail to count toward your quest. Every one counts now.
- Lighthouse Cove stage reward. Reaching stage 11 comes with a bonus reward. It wasn't being handed out; open your cove and it goes to your Gift Box.
- Market Stalls, a follow-up. The "Buy another Market Stall" popup that kept appearing even though you had a stall is gone: your new bushels now go into your stall. Friends' stalls fill up as they harvest, so the "Shop for Bushels" list will show more over time.
- Greenhouse tutorial no longer runs into an error at the end.
โญ Mastery, Market Stalls and the Migration Pond
- Levels don't drop back anymore. Each mastery star gives you XP and coins, but the game only added them on your screen, so after a reload your level could go back down. They're saved now, and your 3rd star sends the mastery sign to your Gift Box.
- Mastery counts as you harvest. The "harvests" count on a market card now goes up right away, and harvesting with vehicles pops your mastery stars too (before, it only showed after a reload).
- Your Market Stall opens when you harvest. A new bushel opens your stall with its sign, so neighbors can grab one, and an open stall stays open after a reload.
- "Recently Planted" works in the Market. It sorts by what you planted last.
- Migration Pond: "Ask for Feed" works. Each ask brings you one feed (every few hours, up to what the pond holds). Birds you catch, their rewards, and feed you buy are all saved now. Gopher Garden rewards are saved too.
- Horse Stable expansions. Nails, bricks and other parts you gave a Horse Stable went in with the horses instead of toward its next level. Parts now go to the Expand tab, and the team will move the stuck ones for you.
- Workshops "Make" no longer freezes. Farmer's Square workshops now open their recipes properly.
- Fuel from goods stays after a reload. Using crafted goods for fuel no longer resets your fuel to 0.
- Neighbor levels in your friends bar show your neighbors' real levels.
๐ฌ A whole new chat, and a FarmVille-style bot
- Chat reactions and emoji: press ๐ for 30 reactions, including 15 real FarmVille icons (cow, pig, unicorn, pumpkin, tractor and more). Put them in your messages, or react to someone's message with ๐+.
- Click a name or picture in chat to see that farmer's profile (from the game it opens a new tab, so your farm stays open).
- Your avatar frame and name effect now show in chat too.
- @mentions: type
@Nameto get someone's attention. They get a notification (and a Discord DM if they turned that on). - Reply to a message with โฉ: your reply quotes it, and they get a notification.
- Show off: the ๐ button posts your farm level, a badge or a farm photo as a card.
- Send a gift from chat: ๐ on someone's message sends them a free gift into their Gift Box (up to 20 a day).
- Who's around: see who's typing, green dots on farmers who are online, and a "๐ข online" list.
- Chat levels show next to names.
- Holiday and league rooms open while an event runs (Halloween and Spookstown Soiree are open now!).
- Pinned messages: staff can pin important news to the top of a chat.
- 20 new avatar frames with real FarmVille art (Big Red Barn, Cash Cow, Unicorn Dreams, Dragon Keeperโฆ) and 10 new name effects like the FarmVille Logo, Harvest Gold and Pumpkin Glow. Find them in Profile โ Appearance: each one unlocks with a game badge.
- The Discord bot got a makeover: every command now answers with a FarmVille card, with the game's colours and art.
- Fixed:
/birthdaysworks again.
โฝ Fuel and asking friends
- Fuel from crafted goods is kept now. If you had more than 100 fuel, using goods for fuel cut you back down to 100 after a reload. Fuel adds up properly now, however much you have.
- "Ask friends" for building parts works on every building. On some buildings (like the Bumper Car), asking friends for a part did nothing. Those asks go to your neighbors now, like everywhere else.
- Still looking into: the Market Stall not opening for some of you. A screenshot in #bug-reports would really help! ๐ธ
๐ ๏ธ Workshops, upgrades and water: a big round of fixes
- Farmer's Square workshops work. Every workshop table was locked and pressing Make froze the window, because the village was missing its Workshops building. Visit Farmer's Square and you'll find one in your Gift Box: place it and your first table opens. More tables can be bought as upgrades.
- Upgraded buildings no longer reset. Moving an upgraded building (the Lighthouse Cove, barns, silos and more) put it back to stage 1. Moves keep the stage and parts now.
- Lighthouse Cove needs the 4 of each part the window shows before it moves to the next stage. It used to finish a stage one part early and clear the parts, so it looked like it had reset.
- Orchards and other buildings with a final form (an orchard becomes a Super Orchard) stay that way after a reload, instead of looking like they rolled back.
- Crafting:
- Finish It takes the finished recipe off the table straight away.
- Recipes level up and keep their level, so you can make higher-level goods. XP you already earned counts, so some recipes may jump up a level on your next reload.
- Water on league farms. Spookstown Soiree, Ireland, Israel, Russia, Santa Village, South India, the Twenties and Yuletide each have a marked water plot on their lake or river. Water crops, sea animals and aquariums can go there now. ๐ง
- "Ask for trees" and other old "ask friends" buttons no longer send you to a 404 page. Asking friends for building materials files a request your neighbors see on their Requests page.
- Retired event buildings like the 2012 Gem Tower and the 2011โ2012 holiday baskets are no longer sold. The game retires them the moment they're placed, so they only took Farm Cash.
- Still looking into: fuel from crafted goods and the Market Stall not opening for some of you. Screenshots in #bug-reports help a lot!
Thanks for all the reports today, keep them coming! ๐
๐ New worlds are on the way, and more fixes
- The Studio can now make whole new worlds. The team can pick the ground and sky colours, scatter their own trees and rocks around the farm, add a travel card, and put the world straight into the Travel menu. The first ones are being tested by staff now. Items can also be sold on just one world. ๐บ๏ธ
- Quest harvest progress no longer goes back down after a reload. Quests like "Harvest 200 Corn" or "Harvest 50 Peanuts" count every kind of that crop (Aztec Corn, other peanut varieties and so on). The game showed them counting, but the server only counted the plain crop, so the progress was gone after a reload. From now on every kind counts and stays counted.
- Workshops no longer freeze when you press Make (for example the Lovely Frame at the Supply Shop). If a recipe can't start, nothing is used up and the game carries on.
- Lighthouse Cove no longer resets. Each stage needs the number of stones, logs and steel beams the window shows (4 of each for the first stage). The server finished stages a part early and cleared them, so it looked like the cove had gone back.
- "Ask for help" works again on event quests, like Get 7 Halloween Jar in Spookstown Soiree and Get 7 Scandinavian Tiara in A Winter Fable. These quests are past their original end dates, which locked the button on "Ask in less than an hour". Reload the game and it works.
- Still looking into: planting water crops in Spookstown Soiree, fuel from crafted goods, and the Market Stall not opening for some of you. Thanks for the reports!
Keep the reports coming in #bug-reports, they make the game better every day! ๐
October 5, 2026
๐จ Meet the L.O.S Studio, and a big round of fixes
- We built our own art studio. The team can now make new items from start to finish right on the website, with no outside software:
- Draw and paint with brushes, shapes, fill, text and layers, or start from any item in the game and recolour it, add to it or mix it with others.
- Animate: frame-by-frame animation with onion skin, plus one-click bob, sway, breathe, walk and float loops.
- Every kind of item: decorations and buildings, trees, crops with all six growth stages, and animals that walk around your farm.
- Straight into the game: the Studio builds the game's own Flash files, so new items work just like the originals.
- It also makes loading screens, icons and banners.
- Expect new items to arrive faster from now on! ๐
- Farmer's Square: "You are out of storage!" at the first harvest is fixed. Farmers already in the Village have a Village Storage in their Gift Box: place it and harvest away.
- Lighthouse Cove:
- The Restaurant opens now.
- The cove itself can be moved: click it and choose Move.
- Opening its upgrade window no longer crashes the game.
- Storage Cellar: asking friends for shovels works now. Each ask gives you one, and the neighbours you pick can send more.
- Harvesting nurseries, the aviary and the orchard pays out again (it was failing with an error).
- The Discord bot now retries when Discord is busy, so level-up messages and rank roles no longer go missing.
Thanks for all the bug reports, they make the game better every day! ๐
๐ 25 new Halloween items, and Travel Farms shows more farms
- Coming soon: 25 new Halloween items, all with brand-new art. We're still testing them, so they're not in the Market just yet. Here's a sneak peek:
- 4 trees: Jack-o'-Lantern Oak, Caramel Apple Tree, Willow-o'-Wisp and Eyeball Plum Tree.
- 8 crops: Candy Corn Carrot, Batwing Bean, Cauldron Squash, Nightshade Tulip, Moonberry, Spectral Corn, Mummy Melon and Cobweb Cabbage.
- 12 decorations: Witch's Stew Cauldron, Mossy Tombstones, Cobweb Arch, Coffin Planter, Jack-o'-Lantern Stack, Crooked Lantern Post, Patchwork Scarecrow, Parked Broomstick, Trick-or-Treat Pail, Sheet Ghost Pal, Arched Black Cat and Haunted Mailbox.
- The Halloween Kei Truck, an orange Kei Truck loaded with jack-o'-lanterns.
- The Kei Truck now shows up on your farm. It was invisible when placed. It's also a proper 4 ร 4 now.
- Travel Farms shows 8 farms a page in two rows, instead of 3. Far less clicking through the arrows.
- Restaurant ovens: starting a new recipe no longer loses one that was already cooking in that slot. It's paid out first.
- Asking neighbors for quest items now gives up to 3 at a time.
- Neighbor limits raised: you can now send and help up to 100 times a day.
- Sharing to the feed no longer shows an error, and a few farm backgrounds that didn't load now do.
Happy haunting! ๐ป Tell us in #bug-reports if anything looks off.
October 4, 2026
๐๏ธ Farmville Village opens, and Winter Fable can grow
- Farmville Village works! Farmer's Square was an empty field before. Now:
- Your first visit gives you 500 village coins, plus a Lumber Mill and a Brick Supplier in your Gift Box to start with.
- Workshops (Lumber Mill, Brick Supplier, Dairy, Recycling Center, Grain Silo, Cotton Mill): harvest them for ingredients, then use them to make goods like frames, tables and chairs. Everything goes into your village storage.
- The order board asks for the goods you can make. Fill orders for village coins and village points, skip ones you don't like, or buy what's missing.
- The Gas Station, Garden and Mechanic Shop cost village coins to harvest and get better each level.
- The village's starter quest (fill an order, buy a gas station) works too.
- A Winter Fable can be expanded: open the Market's Expansions tab while you're there. Sizes go up to 50 ร 50, for coins or Farm Cash.
- Every farm's own currency (village coins, coconuts and so on) now starts at its usual amount on your first visit, instead of 0.
Tell us in #bug-reports if anything in the Village doesn't add up. It's brand new, so we'd love your feedback! ๐
๐ Volume slider, new profiles and ranks, and fixes
- Volume slider! Click the new ๐ button at the top of the game page to set music and sounds separately. Your choice is remembered on that computer.
- Groups and ranks are now one thing. Staff groups, your forum rank and your farm rank all show as the same rank tags on posts, profiles and cards, instead of three different styles. Post stats now have labels (posts, reputation, farm level).
- Favorite items fixed. Some showcases showed extra items that weren't picked (a Cupcake next to your Train Engine). Only your picks show now. Flair icons and the Quests done count are fixed too.
- Social links: paste a link to any site (YouTube, Twitch, TikTok, Instagram, X, Bluesky, your websiteโฆ) and it shows on your profile as a button with that site's logo.
- 22 new badges for things you do in the game, including a new ๐ Game Unlocks set: sharing farm photos, opening care packages, Cash Cow payouts, item clubs, clans, leagues, helping neighbors, mastery stars and more. You'll get the ones you've already earned automatically.
- Discord level-ups now come with a banner in the welcome card's style. ๐
- Fixes:
- Winter Wonderland is back in everyone's Travel menu.
- Frost Berries and the other Winter Fable "water" crops can be planted.
- The Lighthouse Cove quest step can be finished: a Lighthouse Cove waits in your Gift Box the next time you visit Lighthouse Cove.
- Asking friends for doghouse upgrade parts works.
๐ And a big thank-you to our partner FV Replowed, without whom L.O.S Farms wouldn't exist, and to whoever saved the game files. Say hi to them at https://discord.gg/rumZVpBsqt
๐จ New loading screens, quest fixes and Orchard fix
- New loading screens. The loading frame now shows our logo, and the pictures inside it are about what's in the game right now: travel, leagues, the Cash Cow, breeding, the camera and more. Farms you share with the in-game camera ๐ท now show up on everyone's loading screen with your name on them!
- Our logo replaces FarmVille's on the new-player welcome and a few other spots in the game.
- Quests: a lot of quest steps weren't counting and reset after a reload. These count now:
- finishing a crafting building's animal orders
- harvesting a recipe at a crafting station
- reaching a crafting skill level or a world level
- buying items from the market
- A hidden intro was taking up one of your six quest slots. It now finishes by itself and starts its real quest, so you get a slot back.
- Fisherman's Cove's story now starts when you arrive (from level 15), one chapter at a time.
- No more developer error boxes. Messages like "Failed to load resource" were meant for our developers only. One could leave a world blank behind it (a dinosaur with missing art did that in El Dorado). The game now handles those problems quietly, the way it's meant to.
- Fixed: an Orchard full of bricks, nails and wooden boards asked for Farm Cash to finish. Every part counts now, so a full Orchard finishes for free.
If a quest step still doesn't count after a reload, tell us in #bug-reports which quest and step it is. ๐
๐ท๏ธ Fake "SALE!" tags removed
- About 40 items in the market, mostly Halloween ones like the Clever Cub, were tagged SALE! with the same price crossed out and charged. They were leftovers of sales from 2010. Those cards are back to normal now. Thanks for the screenshot! ๐บ
โ๏ธ Travel to your worlds from the game again
- The World Shop button is gone. Worlds now open the way they did in the original game: through the Travel menu in the game itself. All of them are free. Each world appears in the menu by itself the next time you log in, and you can travel there straight away.
- Fixed "Unable to load farm" when travelling. The game sometimes listed a world that the server hadn't opened for you yet, so the trip failed. Now the game and the server agree on which worlds you can visit.
- Worlds you've already been to are unchanged.
If a world is missing from your Travel menu after a reload, or a trip still fails, tell us in #bug-reports which world it was. ๐
๐ Empty-looking worlds fixed
- A world could load completely empty (plain green ground, your crops and buildings invisible) if an invisible game marker had been saved into it by mistake. That's what happened to an Atlantis farm today. We removed it, and the server now makes sure those markers are never saved or loaded again.
If any of your worlds ever loads looking empty, reload once; if it's still empty, tell us in #bug-reports with a screenshot and which world it is. ๐
๐ซ Fewer error popups, and an old crop back in the market
More fixes from your reports today:
- No more "Failed to load resource" popups for missing pictures. A handful of item pictures (mostly animal icons) were never on our server, so the game kept showing that error, for example in Lighthouse Cove. Those items now show another size of their picture, or a small "?" icon, instead of the popup.
- Cascadian Farm's Organic Blueberry can be planted. It's an old 2010 crop that only US players could use, so you could pick it in the market but not plant it. It's a normal crop now, for 20 coins.
- New worlds: we tested a brand-new Atlantis farm after this morning's fix, and it loads on the first try.
If something looks empty or odd right after we update, reloading the game usually fixes it. Keep the reports coming in #bug-reports or on the forum! ๐
๐ ๏ธ New farmer fixes, pens, Cash Cow, and more
Thank you for all the bug reports, and welcome to everyone who joined this weekend! ๐ฑ Here's what we fixed:
- New farms load the first time. A brand-new farm, or your first trip to a new world, could stop loading with a "Terrain Mapping" error until you reloaded. That's fixed.
- Sheep Pen: rams and ewes bought from the market can go into the pen and breed. Before, the pen refused them.
- Turtle Pen: breeding works now. Any two turtles can breed.
- Love potions: if a breeding failed before this fix, you didn't lose the Farm Cash you spent. The love potions you bought are in your Gift Box.
- Cash Cow, Money Tree, Money Bush and Money Plant pay out now. Harvest them once a day for Farm Cash, up to three times their price over a year, like the original.
- Doghouses: no more "Failed to load resource" error when you harvest them.
October 3, 2026
๐ League engine: first test run on the home farm
Last update we said we'd started on running league events on more worlds. The first piece now works in our staff testing:
- A league can run on a different world. We ran the Lakeside Yuletide Wreath Festival on the home farm. Its button, window and leaderboard all work there.
- Its tasks fit the world it's on. On the home farm, the task board asks for home-farm crops, trees and animals (like "Harvest 50 Mustards" or "Harvest 10 Apple Trees") instead of Yuletide ones.
- Only staff can see it for now. Nothing changes in your game yet. Next we'll give moved leagues their own look and prizes, add more leagues, and then bring the first one to everyone.
๐ New quests on the way, fairer shopping, and more fixes
New quests are coming. We built a quest maker for our team, so we can write brand-new L.O.S Farms quests: who gives them, what to do (harvest, plant, collect with Ask Friends, buy, plow), and the rewards. New quests will pop up by themselves when you load the game and meet their level. Watch for the first ones soon!
Leagues on more worlds (in progress). We've started rebuilding the game client so we can run new league events on worlds that never had one, instead of only replaying the old ones. The groundwork is done and we're building the league engine next. More news as it comes together.
Fixes and changes we hadn't posted yet:
- Buying straight into a building charges the normal price now. Buying a tree into an orchard, a flower into a garden, or an animal into a pen or stable was accidentally free. It now costs what the market shows, like every other purchase.
- Breeding pigs and sheep bought straight into the Pig Pen or Sheep Pen now stay. Before, they disappeared after a reload (and the purchase never went through).
- The Pig Pen and Sheep Pen explain themselves. They only take breeding animals (boars and sows, rams and ewes). If you try to put a regular pig or sheep in one, you'll get a notification explaining why, instead of it quietly vanishing after a reload.
- Closed a loophole that let items be placed on the farm without owning them.
๐ณ Tree Club & Horse Club, plus bug report fixes
Tree Club and Horse Club now work. Subscribing used to look like it worked, but nothing was saved: the credits and items disappeared when you reloaded, and no Farm Cash was taken.
- Subscribe with Farm Cash. Tree Club: 20 for 1 month, 90 for 6, 135 for 12. Horse Club: 80 for 1 month, 150 for 3, 250 for 6, 300 for 12.
- You get 4 credits a month. Each credit gets you one tree (Tree Club) or one horse or pony (Horse Club) of your choice, delivered to your Gift Box.
- Monthly bonus: each new month you stay subscribed adds 4 more credits plus a bonus tree or glass horse, the next time you log in.
- Renewal: at the end, your club renews for the same length if you have the Farm Cash. You can cancel any time, and you keep what you've already redeemed.
Fixes from your bug reports:
- Combine harvests count fully toward crop mastery. A combine harvest only ever added 5 to mastery, so stars got stuck (thanks Yolady!). Every plot counts now. Mastery points already lost to this can't be restored, sorry.
- Moving a horse from a Horse Stable into a Breeding Paddock now saves. Before, it went back after a reload. Moving animals out of chicken coops and the dairy farm is fixed too.
- The "Send free gifts" friend picker now lists your neighbors instead of erroring.
- Mystery Boxes open and give you a prize (thanks HydroGuy!).
- "Buy a Market Stall" pop-up after harvesting: we're still looking into this one. If it happens to you, tell us in #bug-reports what you clicked just before it.
๐ท Screenshots: share your farm!
- The game camera works now. Click the ๐ท camera button in the game's toolbar (next to the zoom buttons), then press Save. It wasn't working before, and photos never saved.
- It takes the whole game view: your whole farm as you see it, with no toolbar, camera frame, or anything outside the game.
- Share it or keep it: after taking a photo, add a caption if you like and press Share, or Keep private.
- Shared photos show up in our Discord's #screenshots channel and on the new Screenshots tab of your profile. You can remove one from your profile at any time, which also removes it from Discord.
- Reload the game to get the new camera.
Thank you, and sorry! ๐
-
Thank you for playing L.O.S Farms and for every bug report. They've helped us fix a lot, fast.
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We're sorry for the problems some of our recent updates caused, like things not working, features changing, or needing to reload. We know it's been bumpy, and we appreciate your patience while we rebuild FarmVille.
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As a thank-you, every farmer gets 2,500 Farm Cash! It's already on your farm. Reload the game to see it.
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Found a bug or have an idea? Tell us right from Discord:
/bug: report a bug (it's posted to the forum's Bug Reports)/suggest: suggest an idea (it's posted to Suggestions & Feedback)/link: link your Discord to your farm, so you can use everything the bot offers/help: see everything the bot can do
You can also post in the forum's Bug Reports section. ๐พ
Asking friends really reaches your friends now
- Your neighbors can help you! When you press Ask in the game for building parts, quest items, or Bob's Berry Patch items, your request now goes to your neighbors. Before, nobody ever saw it.
- Friends you pick in the friend selector get the request. Wall-post style asks go to all your neighbors.
- Your neighbors press Send to put one in your Gift Box. It's free for them, and quest items count toward your task as they arrive.
- Each neighbor can send one per request, and requests stay open for 3 days.
- Helping is easy: look for the new ๐ Requests button at the top of the game, or Neighbor Requests in the site menu. You'll also get a site notification. Want a Discord message too? Turn on "A neighbor asks me for help in the game" in Profile โ Discord.
- Asking still gives one right away: every ask brings one item at once, so you're never stuck without neighbors. You can get one free item every 5 minutes per item. Quests no longer finish all at once from a single ask.
- New Discord channel: #help-requests. Part requests from the game also show up there. Anyone with a linked farm can press ๐ Send 1 to help, up to 5 helpers per request.
Bug fixes, Unwither Rings, and what's coming
- Unwither Rings: every farmer now has 500 Unwither Rings, and new farmers start with 500. They no longer refill on their own, so once they're used up, unwithering costs Farm Cash like in the original game.
- Hot Air Balloon fixed: the free mystery Hot Air Balloon couldn't be finished before. Now every 5 scissors you add opens a prize, three prizes in all. Ask your friends for scissors, or use Complete Now (2 Farm Cash for each missing scissors). It lasts 3 days after you place it.
- Bob's Berry Patch: hard tasks that need items from friends (like Berry Fertilizer or Soil Bags) can now be finished. Press Ask on the task to get one, once an hour, and it counts straight away.
- Fixed: sharing a custom decoration no longer leaves its Share button stuck.
- Fixed: planting a crop is now always charged its normal price. Before, replanting the same crop on some plowed plots was accidentally free.
- Fixed: adding an email for email sign-in showed an error.
- Thank you, Sin! Sin got us the Mac version of Flash that made the Mac launcher possible, and is now on the wiki's Credits page.
Coming soon:
- Help from the Discord: when you ask friends for building parts in the game, your ask will also show up in our Discord, and members can press a button to send you a part.
- More ways to sign in: email sign-in (our email service is still being set up), and signing in with your GitHub account.
The Mac launcher is here ๐
- L.O.S Farms now has a Mac launcher, with Flash built in like on Windows and Linux. Get it from the Download page. It works on Intel Macs and, through Rosetta, on Apple Silicon Macs.
- The launcher isn't signed by Apple, so the first time you open it, right-click it and choose Open. On macOS 15 and newer, open System Settings โ Privacy & Security and click Open Anyway.
- It's brand new, so please tell us in Bug Reports how it runs on your Mac.
- Also new: a Farmdex Guide on the wiki that explains catching, shinies, leveling, trading, and sending animals to your farm.
- Fixed: the Halloween orchard (and other themed orchards) could be invisible on your farm.
October 2, 2026
Halloween is here: Trick or Treat and a countdown
- Trick or Treat is back! Click the bat on the right side of your farm to start, and you'll get 5 free Tricks. Then visit neighbors and play Tricks on their breeding pens (bats) and orchards (fog). The leaderboard counts your Tricks, and you win a Bat Dog at 10, a Skeleton Cow at 24, and a Haunted Mansion at 35. More Tricks cost 5 Farm Cash for 5. It runs until November 3.
- All Hallow's Eve Countdown starts October 16. For 16 days up to Halloween, logging in each day collects a new spooky item. Collect all 16 to win the All Hallow Tortoise. Missed a day? Use "Ask" every 6 hours, or buy it with Farm Cash.
- Turtle Pen collections work. Collect the turtles a collection asks for, then trade them in from the pen's Collections tab for a special turtle.
- Recipe mastery signs can be bought back. If you mastered a recipe and lost its sign, you can buy it again.
- Doghouse Fetch is turned on. Once a doghouse is fully expanded, spend 10 to 25 leftover dog treats and your dog digs up an item. More treats find rarer items.
- Fixed: buying packs from feature windows (like the 5 Tricks pack) now gives you everything in the pack and charges the right price.
Market tab fixes
- No more "26696 days left". The Halloween tab in the market's Limited Edition section showed a countdown of more than 70 years. Time-left badges now only show when something is really ending soon.
- Staff can now set the Limited Edition tabs. Each tab's countdown, NEW ribbon, and name can be set, so you'll see real countdowns for holiday items and sales.
- Behind the scenes: fixed a problem that could stop league settings from updating.
Gift Box, neighbors, and new Discord roles
- The Gift Box shows your gifts again. It opens on the "Recent" tab, which was always empty, so it looked like you had nothing. Recent now lists the gifts you've received.
- Evolved cats no longer leave a copy behind. Placing a newly evolved cat now takes it out of your Gift Box like it should.
- Move trees between gardens. Moving a tree from an Orchard into another garden (like the Bonsai Garden) works now.
- Neighbors window: if you're already neighbors with every farmer, the Add Neighbors tab tells you so, and lists that don't load have a "Try again" link.
- Fixed: the "ask friends for Farm Cash" button and the share after a cat evolves no longer cause errors.
- New Discord roles: new members get the Member role automatically, and #get-roles has menus to pick your favorite farms and holidays, how you play, where you farm from, and your pronouns. You can also turn on pings for care packages, goals, events, and new updates.
October 1, 2026
New items, farm layouts, and separate staff roles
- Brand-new items are on the way. Our developers can now make their own decorations, trees, crops, and animals, each with its own name, price, and pictures, right in the game's market. Items can also be shared as files and imported, so new ones are quick to add. Keep an eye on this channel for the first ones.
- Farm layouts can be saved and shared. Developers can save a farm's decorations, trees, animals, and plowed plots to a file and place that layout on another farm. We'll use this to build event and showcase farms.
- Admins and developers now have separate roles. Admins look after players and the community: reports, bans, care packages, the forums, Discord, and the Auction House. Developers look after the game itself: the shop, holiday events, leagues, items, farms, and the performance dashboard.
- Credits fix: the performance dashboard was built by the L.O.S Farms team. The Credits page listed it as Jade's work by mistake, and that's now corrected.
Sneak peek: a Mac launcher
- The L.O.S Farms launcher is coming to macOS. The Mac version is built and will run on both Intel and Apple Silicon Macs, with Flash built in like the Windows and Linux launchers.
- We're finishing the last piece, Flash for Mac, before it goes up on the launcher page. We'll post here when it's ready to download.
Missing pictures
- About 29,000 items that showed up as just a dark shadow now have their pictures back, including many Halloween decorations, animals and trees, and the clan event prizes. Their art was on the server all along but the game couldn't find it.
- If something still looks like a shadow for you, reload the game. If that doesn't do it, clear the launcher's cache.
- About 1,200 market items whose pictures aren't on the server at all have left the market for now, so nobody buys an invisible item. If you already own one, it stays on your farm.
A seasonal market
- The market now follows the calendar for many more holiday sets. Christmas, Valentine's, Easter and other holiday collections from later years were showing all year round. They now come back on their holiday and leave afterwards, like the older ones already did. Right now that means Halloween sets are in and Christmas sets wait for December.
- In-season holiday items count down to the end of their holiday (Halloween's run until November 3) instead of a far-off date.
- Anything you already own stays on your farm.
Fewer pop-ups
- The "Free Stuff! Subscribe to our daily gift email" window no longer pops up every time you log in. We don't send emails, so it couldn't give you anything anyway.
Market and mastery fixes
- Buy back mastery signs. In the Mastery window, a crop, tree or animal you've mastered offers its sign again for 500 coins if you no longer have it. It now stays in your gift box after a reload.
- Seed packages work. Buying super seed packages in the market (20 seeds each) now keeps them. Planting that crop uses one of your seeds instead of costing coins, including seeds from the Greenhouse.
- Item licenses work. Market items that need a license can be licensed for Farm Cash, and the license now lasts its full time instead of disappearing on reload.
Travel farm treasures
- Expanding a travel farm uncovers treasures again. Each expansion of Haunted Hollow, Hawaiian Paradise, Winter Wonderland, Jade Falls, Enchanted Glen, Atlantis, Australia, Celestial Pastures, Sweet Acres, Mystical Groves, Holiday Lights, Fields of El Dorado, Emerald Valley, Mediterranean Riviera, Oasis Gardens, Horseman's Hollow, Fairytale Fields and Toy Town adds that farm's tombs, snow gifts, flotsam, chests and rubble past the old fence.
- Open them with tools (pickaxes, mallets, nets and so on, 1 Farm Cash each) or Complete Now. Each one turns into one of that farm's decorations, animals or trees, and gives you a tool toward the next.
- Some expansions come with a free building, like Haunted Hollow's aviary, Jade Falls' orchard and Hawaii's water tractor.
Clan event fixes
- Prize buildings are yours for good. The Lost City, Desert Monastery and Sky Temple are now given once. Finishing a map section again in a later round still gives that milestone's prizes, but not a second copy of the building.
- Daily bonuses carry over. A prize building already on your farm keeps giving its free daily bonus in every new round. Before, a new round switched it off.
Clan event: Fortune Road
- Fortune Road is back as a clan event that runs in two-week rounds. This round ends October 15, and the next one starts right after.
- Clan Tokens: harvest the three ingredients in your clan window (every 2 minutes), then craft them into tokens or buy tokens for Farm Cash. You start with 7 Token Moulds. Ask your clan for tokens (5 asks a day), and earn a Stat Point for each token you give.
- Join the event for 80 tokens. This gives you and your clan 80 Stat Points.
- New tasks for your home farm: harvest crops, animals and trees, plow, plant, or hand in coins and bushels. Pick up to 3 tasks from your clan's board of 12 (easy, medium and hard).
- Ask for help with a task, and a clanmate can take it for half the work. You each earn half the points.
- Every task moves your clan along the treasure map. At each milestone everyone in the clan can claim a prize. Finish a map section to win the Lost City, the Desert Monastery and the Sky Temple, which each give a free bonus once a day.
- A new round resets the board, points and prizes. Your tokens carry over.
Farmers Clans
- Farmers Clans are here (level 5 and up). Look for the Farmers Clan button under your farm name.
- Start a clan for 10 Farm Cash, or scratch the welcome card for a free one. Pick a name, a logo, and whether it's public or private.
- Join a clan from the clan list, or search by name or clan ID. Public clans let you straight in; private clans send your request to the clan's owner. Clans hold up to 10 farmers.
- Invite your neighbors, chat with your clan, and keep up with who joined in the clan news.
- Clan events (team order boards and rewards) aren't running yet.
Growing contests
- The Prized Pig, Dream Unicorn, and Social Sheep contests now work (level 15 and up). Buy a contest animal from its contest building, place it, and feed it its chow: it grows stage by stage (a pig can turn out good, bad, ugly, plump, or the town sheriff), and some animals change into a whole new animal as they grow.
- An animal stops growing at its last stage, after 100 chow, or a week after you bought it. Then weigh it in: the more it ate and the sooner it finished, the higher the score and the bigger the prize (coins, XP, and chow back at the top tiers).
- Chow comes from your Gift Box, or you can buy it with Farm Cash while feeding. Extra contest slots cost 25 Farm Cash.
- Growing with a neighbor as a partner isn't available yet: animals are grown on your own.
Super Plots
- Super Plots now work. New players get 4 free in their Gift Box. Use one on a plot to make it a Super Plot for good: seeds cost 5 times as much, and planting and harvesting give 5 times the coins, XP, mastery, and bushel progress (vehicles included).
- Super Plots now stay super after a reload.
Treetop Fair
- The Treetop Fair contest now works. Harvesting crops by hand can turn up mulch. Feed each tree its mulch, then enter it: winners move up a tier and go to your Gift Box, and when every tree passes a tier you win that tier's prize (5 Farm Cash at the top).
- Lost an entry? You can buy the mulch back, or buy the win, for a little Farm Cash.
Free gifts
- The free gift picker now shows the gifts you can send (198 of them).
- You can send each gift to each neighbor once a day. Before, it was once ever.
- Only giftable items can be sent as free gifts.
More fixes
- Harvesting trees and animals with a vehicle now saves, with your coins.
- Harvesting an evo cat now gives its feed.
Bushel Trader
- The Bushel Trader now works. Trade 25 bushels for one bushel of your choice; it's ready after 3 hours, or right away for 1 Farm Cash.
- You start with one trading slot. More open for 10 Farm Cash each, or by themselves after every 25 trades.
- The Bushel Babies swap now works too.
Feline Evolution
- Feline Evolution now saves your progress. Open an animal crate to get a baby cat, feed it, and grow it into one of two new cats, all the way to an elder cat (which comes with a new crate).
- Buying feed, feeding, growing, and finishing early with Farm Cash are all kept after a reload. Before, nothing was saved.
- Moving a cat to storage still resets its feeding progress, as the game warns.
Collections
- Collectibles you find while harvesting are now kept. Before, they disappeared when you reloaded.
- Trading in a finished collection now works, with its reward, coins, and XP. Collectibles in your Gift Box can be added to a collection, and you can buy the ones you're missing.
Crafting buildings
- The Dairy, Yarn Barn, Sweet Shop, Apothecary, Horse Stable, Hollybright Park, and the elite horse stables now save your progress: crafting, harvesting, goods, unlocked stations and recipes, upgrades, bigger storage, and order boards with their rewards. Before, nothing in them was kept after a reload.
- New order boards are dealt as you finish them, and stables with several animals open a new board for each one as you level up.
Fixes
- Selling an animal from a breeding pen now saves and pays its coins.
- Removing a neighbor in the game now works (it removes you from each other's lists).
- Skipping a whole quest with Farm Cash now completes it, with its rewards.
- Vehicle harvest and plow patterns are now remembered after a reload.
- Throwing away bushels from your crafting storage now saves.
- Making a building ready now with Farm Cash now saves.
September 30, 2026
Leagues are back
- All twelve FarmVille leagues have been rebuilt, from The Pavlozny Festival to the Lakeside Yuletide Wreath Festival. Each has its own farm, daily orders, rewards, a weekly leaderboard, and a bonus building at the end.
- Staff are testing them now and will switch them on one at a time. See Leagues for how they work and what's in each one.
- League farms now show their full scenery (they used to load as a blank lot).
Fixes
- Weekly leaderboards in every league now load; they failed before.
- League days now turn over at the same time as the game shows (midnight US Eastern), so you get the right day's rewards.
- The developer console can no longer be used by players to change their own coins, Farm Cash, or XP.
Discord
- New #updates channel: every new entry on this page is posted there automatically.
Farmdex: catch FarmVille animals in Discord
- Wild animals appear in our Discord while people chat, like Pokรฉtwo but with FarmVille animals: more than 5,800 of them, with their real names and pictures from the game.
- Name the animal to catch it with the Catch button or
/catch. Stuck? Press Hint. - Animals come in five rarities, from Common to Legendary (dragons, unicorns, phoenixes), and there's a small chance of a โจ shiny. Use
/huntto go shiny hunting for one animal. - Every animal has a level and three stats: Yield, Speed, and Charm. Your selected animal earns XP while you chat, and babies grow up at level 20 (foals into horses, calves into cows, and more).
- Look after your collection with
/animals,/animal,/farmdex,/select,/nickname,/favorite, and/release, and swap with friends using/tradeand/giftanimal. - Earn Farm Cash for every new animal and every shiny, plus a care package for every 50 animals in your Farmdex.
- Send an animal to your real farm: once a day,
/sendtofarmmoves a level 10+ animal to your in-game Gift Box.
More for our Discord
- Chat levels: earn XP by chatting, check it with
/rank, and see the most active farmers with/leaderboardโ Chat level. Some levels come with a role. - Birthdays: set yours with
/birthdayand the bot wishes you a happy birthday with a 10 Farm Cash care package. See who's next with/birthdays. - Welcome cards: new members are greeted with a farm-themed card showing their picture, their name, and their farmer number.
- Live stat channels show how many farmers we have and how many are playing right now.
/helplists everything the bot can do.
Privacy
- The Privacy Policy now explains what the bot keeps for chat levels, the Farmdex, birthdays, and welcome cards. The bot notes that you chatted and where, never what you said.
September 29, 2026
Holiday events
- Holiday items come back on their holiday. FarmVille's limited-time holiday items return to the in-game market each year and leave again afterwards, like they did in the original game. That covers 13 holidays: New Year's, Lunar New Year, Valentine's Day, Mardi Gras, St. Patrick's Day, Easter, Mother's Day, Father's Day, FarmVille's Birthday, the Fourth of July, Halloween, Thanksgiving, and Christmas.
- About 2,250 items were matched to their holiday using the theme tags in the game's own files.
- Staff can set each holiday to follow the calendar, stay on all year, or stay off, and can change its dates.
- The Discord bot announces when a holiday event starts or ends, and
/eventsshows what's on now and the next holiday event. - Anything you already bought stays on your farm when a holiday ends.
In-game shop
- Staff can put almost any FarmVille item on sale, including retired and never-released items, at their own price, level, and end date, or hide items from the market.
- Shop changes are built as a test version that staff check in the game before making it live.
Discord bot upgrade
- New commands:
/help,/link,/profile,/item(with autocomplete),/crops(best crops for your level),/events,/suggest,/bug,/poll,/giveaway, and/remind. - Suggestions and bug reports sent from Discord become forum threads.
- Giveaways pay out as care packages.
- Discord roles now follow your farm: a linked-farmer role, roles for site ranks, and opt-in ping roles for care packages, community goals, and events.
- New members get a welcome message with how to link their farm.
Forums
- Upload GIFs (they stay animated) and short videos (MP4 or WebM, up to 50 MB) to posts, as well as pictures. Upload limits are shown in the post box.
- Fixed the emoji box getting stuck open.
Look and feel
- The sign-in, password, and older staff pages now follow your chosen site theme.
September 28, 2026
Launcher and playing
- Fixed signing in from the new launcher, which sent you to the website instead of the game.
- The game now runs in the L.O.S Farms launcher. The Play buttons on the website open a page that explains how to get the launcher.
- New maintenance and "page not found" pages.
Earn Farm Cash
- Care packages worth 5 to 100 Farm Cash drop in Discord. The first farmer to click gets them.
- Daily, weekly, and monthly rewards:
/daily,/weekly, and/monthlyin Discord. - More Discord games that pay Farm Cash.
- Community goals: server-wide goals that start on a timer. Everyone who helps shares the reward.
Accounts and profiles
- Sign in with email and password as well as Discord.
- Upload your own profile picture and forum signature image.
- FarmVille-themed rank tags for staff and community groups.
Community
- Page discussions on the wiki: every page can have its own discussion thread.
- A contact form for questions and requests.
- More "unofficial fan project" notices around the site, so it's always clear L.O.S Farms isn't Zynga.
- The Discord invite and links were updated.
- The Discord bot now shows as online, with farm-themed statuses like "farming strawberries".
Rules and privacy
- The Terms of Service, User Agreement, and Privacy Policy were reviewed and updated for email sign-in, rewards and care packages, cookies, and your data rights, and a Copyright Policy was added.
Behind the scenes
- Separate Admin and Developer dashboards. The developer dashboard shows server health, system usage, and status checks for the game server and APIs.
- Staff can choose which Discord channel gets each kind of post.
- Server status is posted to more than one Discord server.
- Backups were fixed.
- Fixed a crash when viewing some staff profiles.
- Fixed a game crash caused by an item with a broken price (the Double Coin Statue).
- In-game photos are saved properly.
- Better protection against spam sign-ups and bots.
September 27, 2026
The L.O.S Farms community site
- Forums with categories, pinned and locked threads, reactions, and staff announcements that also show on the home page.
- Wiki with pages any member can edit, full page history, and a searchable Game Catalog of the game's animals, seeds, trees, buildings, and decorations.
- Game data pages: the Crop Profit Guide, Levels & XP, Badges & Ranks, Collections, and the Quest Archive.
- Leaderboard and public farmer profiles.
- Chat on every page: public chat, staff chat, and direct messages.
- Auction House for retired items, and community events.
- Four site themes: Classic Farm, Autumn Harvest, Moonlit Farm, and Dark Mode.
- Opt-in Discord messages for notifications, and a save-file download.
Before L.O.S Farms: the game server (from Jade)
L.O.S Farms runs on Jade's improved FarmVille server, fv-replowed-jade. Jade's fixes are the reason the game plays properly: farms save correctly, quests finish, crafting works, and travel to other farms works. Highlights, newest first:
- September 2026 (from Jade): travel between farms by level, and the Mistletoe Lane, Jade Falls, and Hawaiian Paradise terrain; each farm keeps its own currency and unlocks; garage equipment, vehicle plowing, and storage expansions save correctly; Hawaii prices fixed; stronger security for game requests; crash reporting; Discord ban enforcement; chat history kept.
- August 2026 (from Jade): crops, harvest rewards, quests (including recipe, harvest, and mastery tasks), crafting cottages and silos, breeding pens, orchards, chicken coops, and the Greenhouse all save and load correctly; duplicate objects on farms fixed; farm expansions fixed; offline friend requests; the return-home button; player save export and admin save restore; Discord sign-in and account linking.
- Summer 2026 (from Jade): the Docker setup that downloads the game's files from the Internet Archive automatically.
The full list is on Credits.